Do you know 'Bubble Bobble', the classic arcade game also available for C64, Atari ST or Amiga? Well, Bub & Bob is a 90% clone of it. You are a little green or blue dinosaur and catch your enemies in bubbles you can shoot. If you let them burst with your back thorns they become fruits. There are many extras to enhance your abilities like fast shots or speed up.
The best feature of the game is that two players can play together.
Another nice feature is the possibility to play other levels than the original ones. Go to my homepage at http://www.mcsebi.de to look for other level files.
______________________________________
System requirements
'Bub & Bob' needs 4,2 MB free RAM. It runs both Power-Mac native and on the older 68k Macs. A Mac with at least a 68040-processor is recommended, though I couldn't test it on slower machines. It requires at least System 7.0
______________________________________
Shareware
'Bub & Bob' is shareware. It costs $20. The unregistered version is only playable until level 8. It then cancels the running game.
For new versions check my homepage: http://www.mcsebi.de
______________________________________
How to Register
I am using the registration service Kagi run by Kee Nethery admin@kagi.com. The big advantage for you is that you can pay the shareware fee with your credit card (VISA, MasterCard and American Express) via FAX or Email. This also makes it easier for people in countries other than germany, since the currency conversions are handled automatically.
To register Bub & Bob, use the Register program that comes with Bub & Bob. Send the form together with your payment to:
Kagi
1442-A Walnut Street #392-3U5
Berkeley, California, 94709-1405
USA
For credit card payments, send the form via Email to <sales@kagi.com> or by FAX to +1 510 652 6589. Checks should be made out to "Kagi” and should be in US dollars.
Please do not send cash or money orders to me! If you are not living in germany this will take too long! It's best to send it to Kagi instead!
All comments about the program should be sent direct to me via Email to mcsebi@kagi.com.
Please include an Email address or postal address to which Kagi can send your registration code.
If you have trouble with the code you are given get in contact with me at mcsebi@kagi.com
If everything works out, you are a registered user. What are the advantages?
o You can play through all the 100 levels.
o If you played through all the levels you can use the level editor.
It makes you able to create your own levels (If you'll ever come
this far, please send me your creations!
o You'll get free updates.
______________________________________
Menus
File Menu
New game (1P) Starts the game with the green player
New game (2P) Starts the game with the blue player
Two player game Starts the game with both players
Resume game Resumes a paused game
Pause game Pauses the current game
Editor Launches the built-in level editor. With it you can modify the current level file. This option is only
available in a registered game version.
Try level Starts a certain level. This option is only available in a registered game version and after completing
all 100 levels!
Choose level file Chooses another set of 100 levels. The original levels are named "Bub & Bob levels"
Quit Quits the game
Options Menu
Highscores Shows the current Highscore list.
Erase Highscores Erases the highscore list
Configure inputs Brings up the dialog to configure the controls. If InputSprocket is installed it uses its standard interface
Settings Brings up the Settings dialog box.
Change language Toggle between international and german localized version
Register Brings up the Register dialog box. Type in your name and the code to register this copy of the game.
______________________________________
FAQs
How can I continue a two player game?
Continue the game with one player. After the game started get the other player by pressing RETURN.
How can I play different level files?
Put the new level file into the same folder where the program file is. Start the program and select the new level with the menu item ‘Choose level file’ in the file menu.
When do extras appear?
In every level two extras appear. The first one brings only points, the second one brings some extra. The second extra appears after the first one disappears or after a player took the first one. After a "Hurry up" appeared no extra will appear in this level anymore unless one of the players dies.
I cannot manage Level 35 of the Bub & Bob levels
Blow a bubble almost to the middle of the level. It will move to the middle and then go up. Jump on it several times to get higher. This is much easier with two players because one can blow the bubble and the other one already stands in the middle and jumps up.
_____________________________________
Version history
Changes in version 1.0.1
- Bubbles will pop when they are blown close to a wall.
- Slightly improved startup screen.
- Registering is now possible via Kagi. This is a lot easier for people outside germany!
- Minor graphics changes
Changes in version 1.1
- Implemented credits for continuing the game
- Made modifier keys working
- The game start screen now can also be cancelled via keyboard
- Put a delay between dying of the last dragon and game over screen
- Many graphic changes
- A new extra gives immediately EXTEND
- It's a bit easier to burst bubbles
- Some minor things
Changes in version 1.2
- Graphic changes
- Made it a bit easier to jump on bubbles
- Fixed a bug where popping bubbles don't disappear (esp. in bonus rounds)
- The popping bubbles' chain reaction now works better, if you pop many bubbles at once
Changes in version 1.2.2
- Fixed crash bug on 68k Macs
- Some new sounds
Changes in version 1.3
- Fixed bug in editor
- Improved the editor functions
- Many graphic changes
- Revised the ReadMe file
Changes in version 1.4
- Graphic improvements
- Jumping is closer to the original
- No ask for continue after completing level 100
- Secret bonus levels implemented
- New extra: Falling stars
- Fast move now remains after completing a level
- Now supports Mac OS 8.5 appearance
Changes in version 1.4.1
- Improved resolution switch
Changes in version 1.4.2
- Input Sprocket support
- Minor improvements (e.g. hides the Control Strip)
Changes in version 1.4.3
- Fixes crash bugs on some Systems with ControlStrip installed
- Fixes problems with multi-monitor environments
- Fixes problems with Navigation Services
Changes in version 1.5
- Sound changes
- Fixes problems with monitor resolution switching on certain System versions
- Improved splash screen and graphics
- Additional settings
- Improved register code calculation
Changes in version 1.6
- Small bugfixes
- International and german localized version now in one package